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Instance Public methods
[](k) Link
[]=(k, v) Link
alert() Link
Convenience accessor for flash[:alert]
.
alert=(message) Link
Convenience accessor for flash[:alert]=
.
clear() Link
delete(key) Link
Immediately deletes the single flash entry. Use this method when you want remove the message within the current action. See also discard
.
discard(k = nil) Link
Marks the entire flash or a single flash entry to be discarded by the end of the current action:
flash.discard # discard the entire flash at the end of the current action
flash.discard(:warning) # discard only the "warning" entry at the end of the current action
Use this method when you want to display the message in the current action but not in the next one. See also delete
.
each(&block) Link
empty?() Link
initialize_copy(other) Link
keep(k = nil) Link
Keeps either the entire current flash or a specific flash entry available for the next action:
flash.keep # keeps the entire flash
flash.keep(:notice) # keeps only the "notice" entry, the rest of the flash is discarded
key?(name) Link
keys() Link
notice() Link
Convenience accessor for flash[:notice]
.
notice=(message) Link
Convenience accessor for flash[:notice]=
.
now() Link
Sets a flash that will not be available to the next action, only to the current.
flash.now[:message] = "Hello current action"
This method enables you to use the flash as a central messaging system in your app. When you need to pass an object to the next action, you use the standard flash assign ([]=
). When you need to pass an object to the current action, you use now
, and your object will vanish when the current action is done.
Entries set via now
are accessed the same way as standard entries: flash['my-key']
.
Also, brings two convenience accessors:
flash.now.alert = "Beware now!"
# Equivalent to flash.now[:alert] = "Beware now!"
flash.now.notice = "Good luck now!"
# Equivalent to flash.now[:notice] = "Good luck now!"